The Skill Tree is a long-term progression system that unlocks at level 15 and defines most of your character’s permanent growth. Instead of gaining raw stat points from leveling up, your power comes from skills and equipment.
Branches
The Skill Tree is divided into three distinct branches, each focused on a different playstyle. Every branch has its own skills and its own progression path.
Headhunter
Focused on combat performance and survivability:
Weapon damage
Attack speed
Maximum health
Defense and other combat modifiers
Wrangler
Focused on pets, horses, and spirits fight:
Taming and handling
Pet and horse health
Pet and horse damage
Horse energy and speed
Efficiency of animals in various activities
Craftsman
Focused on crafting, resource gathering, and management:
Gathering speed
Crafting efficiency
Improved interactions with traders and similar bonuses
Skill Books and Costs
Each branch uses its own type of Skill Books.
You no longer gain stat points when leveling up.
Character stats are improved through equipment and the Skill Tree instead.
The primary source of Skill Books is Tracks.
To unlock a skill, you need:
Skill Books for the corresponding branch
A certain amount of Silver
If you don’t have enough Skill Books or Silver, the skill cannot be unlocked.
Skill Requirements
Skill progression is limited by several conditions:
Many skills require a minimum character level.
All skills require specific previous skills in the same branch to be learned first.
Once all requirements are met, the skill becomes available automatically.
Resetting Skills
You can reset branches of the Skill Tree at any time.
When you reset a branch:
All Skill Books spent in that branch are fully refunded.
80% of the Silver spent in that branch is refunded.
Permanent skills you have learned remain active and do not need to be relearned.
After resetting, you can redistribute Skill Books within that branch using the current version of the Skill Tree.